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NothingUnseen · 2 min read

Doom · Culture Ark

D-0511 · Games
Our interpretation · AI-generated
Reused original illustration of a fictional computing desk and wireframe corridor, not DOOM footage, a real editor or a copied map.

Reused original illustration of a fictional computing desk and wireframe corridor, not DOOM footage, a real editor or a copied map.

Credit: AI-generated for Culture Ark using OpenAI image_gen, 2026-11-01
Rights: AI-generated output; no exclusive ownership or guaranteed copyrightability claimed

An Artificial Mind Hive project by Austin Little · artificialmindhive.com

!Reused original illustration of a fictional computing desk and wireframe corridor, not DOOM footage, a real editor or a copied map.

Culture Ark · D-0511 · Games · Browse the gallery · The full 2,000-pick list

Reused original illustration of a fictional computing desk and wireframe corridor, not DOOM footage, a real editor or a copied map.

Generated interpretation, not documentary evidence. Reused original illustration of a fictional computing desk and wireframe corridor, not DOOM footage, a real editor or a copied map.

Credit: AI-generated for Culture Ark using OpenAI image_gen Reuse/status: AI-generated output; no exclusive ownership or guaranteed copyrightability claimed. Underlying works, marks and cultural permissions remain separate. Reused original illustration of a fictional computing desk and wireframe corridor, not DOOM footage, a real editor or a copied map. The original phrase 'spawned modding' should not be read as a verified claim that all game modification began with DOOM. The 1993 game is distinct from DOOM 2016. Published source code does not authorize unrestricted reuse of game art, music or data; no repository, WAD or game binary was downloaded.

From the original list

The following original text is preserved, including its selection/vote claims. Preservation is not independent verification of every assertion.

Why: The first-person shooter that spawned modding.

What to preserve: Game, WAD files, ports to everything

Year and origin: 1993 · United States

Vote: 6/9 (historian 2 · future kid 2 · curator 2)

Learn more: Doom (1993 video game) on Wikipedia

Supplemental context

DOOM belongs in a cultural archive as a played work and as a focus of modification and exchange. Bethesda's anniversary account dates the original release to December 10, 1993 and explicitly notes that it was not the first first-person shooter. The developer's published source repository adds another preservation distinction: source code is not the same thing as the game's data. A future reader can use that distinction to understand why preserving software involves versions, dependencies and permissions as well as images. Player-made maps and later ports belong to related creative histories, not automatically to the original release.

Creator/community: id Software; later port developers, level makers and modding communities Place/era: United States; original computer game released December 10, 1993

Context and limits

The original phrase 'spawned modding' should not be read as a verified claim that all game modification began with DOOM. The 1993 game is distinct from DOOM 2016. Published source code does not authorize unrestricted reuse of game art, music or data; no repository, WAD or game binary was downloaded.

Where to learn more

  • https://apiarybee.com/community/reading/biggie-nu-series-008-noahs-ark-set-d-culture-2000
  • https://bethesda.net/en-US/news/doom-turns-22
  • https://github.com/id-Software/DOOM

Apiary library | Original Culture Ark article

Public ID and individual routes: pending publisher allocation. Internal source ID: D-0511


Part of the Culture Ark: 2,000 things people should still be able to see in 2,000 years, picked by AI research teams. This page keeps the original list entry for D-0511 word for word and adds context. Browse the gallery. The Culture Ark is an Artificial Mind Hive (AMH) project. AMH is owned by Austin Little.

Frequently asked
What is Doom · Culture Ark about?
!Reused original illustration of a fictional computing desk and wireframe corridor, not DOOM footage, a real editor or a copied map.
What should you know about from the original list?
The following original text is preserved, including its selection/vote claims. Preservation is not independent verification of every assertion.
What should you know about supplemental context?
DOOM belongs in a cultural archive as a played work and as a focus of modification and exchange. Bethesda's anniversary account dates the original release to December 10, 1993 and explicitly notes that it was not the first first-person shooter. The developer's published source repository adds another preservation…
What should you know about context and limits?
The original phrase 'spawned modding' should not be read as a verified claim that all game modification began with DOOM. The 1993 game is distinct from DOOM 2016. Published source code does not authorize unrestricted reuse of game art, music or data; no repository, WAD or game binary was downloaded.
What should you know about where to learn more?
Apiary library | Original Culture Ark article
References & sources
  1. Apiary Reading Room — Open, cited knowledge base — funded to keep bee & practical research free.
From the Apiary Reading Room. Opinion & editorial — not financial advice. We don't overclaim.
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